Tag Archives: Mesh

Finally Kirsten’s Viewer is Leaving but Another Viewer is comming!

I should posted this before on the blog but I was a little busy with somethings in RL, sorry for being late!, anwyway here are my thinkings about what happened to Kirstein’s Viewer:

This is something a little bit sad but anyway, RL is calling and Kirstein will not have free time to focus on the viewer and also crowfounded didn’t reach the foundation targeret, you can read in here:

“AND FINALLY …..

Alas the crowdfunder did not reach it’s target, it is perhaps unfortunate that the funding pitch came at a time where I have limited internet and could not make more of a song and dance about it… But should I need too? I had a review of previous downloads and stats over the last year from the site it had 280 thousand unique visitors, 30 million page views and consumed 3256 gigabytes of data.
The downloads of the clients varied of course but on average between 6000 to 8000 downloads were made per version.

Last week sourceforge registered 217 downloads of an older client! Looking at actual unique login statistics provided by the Lab itself we find a good 3 to 4 thousand people used the viewer on a very regular basis.”

I don’t doubt about this, but at as I said before, I have my own opinion about OpenSource software and what I said  about it philosophy (read my post about Opensource Software in this blog), if Kirstein could reach the fund then the development of Kirstein’s Viewer could be continuous until the next year but as it was not possible then the project have to be finished. But there’s more on kirstien webpage:

“Looking at the positive side we did have a small but VERY generous bunch of funders and all things considered 28% of the target was none too shoddy, to those people I thank you Crowdfunder should be in contact with you with refunding info as I write this.
I do wonder if the 217 people who downloaded the old client last week from sourceforge ever decided to fund.. we will never know.”

I would like to congratulate all of those people who could support kirstein (sorry I couldn’t :(), because better than the money it was the good intention to get alive the project. Even kirstein viewer was not so popular like Phoenix or any other viewer it has some original things that make it quite diferent for the other sl viewers and even I think that kirstein viewer was  the first one viewers outside Lindens Lab viewer that supported Mesh (I hope, I am not wrong).  Here a part of the post that I would like to give an opinion:

“Anyway perhaps the biggest shame is what I consider the missed opportunity, many times groups or organisations have contacted me with requests for customised clients to suit specific needs this funding pitch would have been perfect for such an endeavour.
Or groups with a common interest or goal could have got together and collectively funded the project with the goal of adding specific features.”

For those who were asking for “customised clients for  to suit specific needs”, why they didn’t fund to the project ?, even some organizations or groups did contact Kirstein asking for “customised clients”, I mean if they wanted something then if they funded to the project then they could get what they want. But not as some people may think “It is opensource and it is free, then I don’t have to pay”, as I said this is totally wrong. Does an Opensource developer don’t have the same rights than a pay developer ?, yes it have the same rights as I said, they work is so valuable than a pay developer.  An here is the end of the article:

“Enough rambling, lets tie up the loose ends and finish this.

Many many Thanks to Everyone who has supported this viewer you know who you are. The website forums will be closed, and the site will close at the end of December.”

Bye bye for Kirstein’s Viewer! but I wish the best for Kirstein new job and  Good Luck in your new task!

This was the lastest message that Kirstein left on his webpage which will be closed soon. To you and to your partner, I will wish you the best but also to have a good luck in your new task!.

Now, that Kirstein’s Viewer is going out of SL soon, but there’s someone who is forking the source code of this viewer into a new one that is still on development. This new viewer is developed by another resident called Niran’s and  I am going to speak about it near the future.

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More Test with Phoenix, Singularity and Firestorm!

Here is another test  but at this time I will add another V1 that has support with mesh so I will be testing mesh in 3 viewers which are: Phoenix 1.60, Singularity and Firestorm. Why another Sl Viewer ? and not only Phoenix and Firestorm?, currently Singularity have diferent codebase that phoenix and the support from Mesh comes from another developer not the same as who developed Cool Viewer (Where Phoenix 1.60 takes the support for mesh).

Before I run this tests, I want to say something, I don’t recommend anyone to do this, unless you know what you are doing, each sl viewer has a different way of render objects in Second Life or Opensim, they can load the same sculptures but each sl viewer have a very different way of rezz and sometimes if you change so frequently of sl viewer then it can make some sculptures look different or even deforme them.

Anyone is responsible of their acts. I speak in my own experience and I have lost some sculpts (freebies) just chaning so many times different viewers when I made some test (that’s why I only run Phoenix when I want to have fun or build things on metaverse).   I just suggest you to run your favorite sl viewer always and not to change of different sl viewers so many times!, look what happened (read below this post) to my sculpt head when I change so many time of sl viewers. 

I got many demos and some freebie mesh objects (avatars, clothes, etc….) as possible but most of them came with the word “Demo”, so I just choosed very complete detailed mesh, which is a freebie, it is a “Superhero” Custom to make all my test. Anyway here are the other mesh objects, so you can judge by yourself, if this looks good or not:

– One pair of boots:

– A “Superhero” and a “Stealht” customs:

and The last mesh object, A Shirt :

Here is how  “The SuperHero” custom looks like on Phoenix 1.60:

Now is how he looks like with Singularity:

But as an observation,  look what happened to my head sculpt when I logging in Singularity viewer:

It seems that Singularity have some bug that don’t rezz some sculpts objects very well and make them to look it like a small ball, I had the same problem before with Firestorm, if I log on to Phoneix 1.60 the head look just fine:

Finally Firestorm:

Logging into Firestorm took  more time than Singularity and also I had the same problem as before it rezz my head like a ball but there is something different, the mesh object looks a little bit better, the shadows and the light looks pretty well!.

As I final comment, each viewer has its strength and its weakness, all of them show a impressive mesh objects but some just fail loading my sculpt prim. I don’t know what could happened, may be it is a bug that it is still present on Singularity or Firestom, it is possible that I would report this to each viewer developer and they can take a look what happened. I would like next time to make the same test but in a different grid and I am speaking about OpenSim.